Saturday, April 10, 2010

Celluloid Architecture Book

كتاب تازه من، معماري سلولويد: درآمدي بر جهان سينما و معماري بلاخره بعد از كش و قوس فراوان، كه همه به اين نوع از كش آمدن‌ها و قوس پيدا كردن‌ها عادت كرده‌ايم، امروز منتشر شد. مشخصات و توصيحات كتاب در وبلاگ يادداشت‌هاي سينما آمده است.


The Celluloid Architecture book, written in Farsi, is the result of my long and obsessive studying of film architecture and the meaning of space in motion pictures, during the years that I spent in architecture school. It is a prompt reaction to the needs and necessities of many schools of architecture in Iran, and their most recent interest is cinema as a immense source of inspiration. Now films are studied for the purpose of discovering a more subtle and responsive architecture. My main aim in writing the book - and choosing the other texts, as well - was to switch swiftly from the position of a film scholar to the view of an architect. I tried to keep both point of views in focus, simultaneously.

This anthology, which some parts of it has been written back in 2002, though completely revised, come from a wide range of disciplines. From structural comparison between two medium to an architectural reading of motion picture history. Examining the influence of virtual architecture of film on contemporary scene of architecture and the playfulness that real architecture borrowed from the movies. A section is dedicated to studying the role of architecture , city and landscape in the films of key and architecture-oriented directors (though Jacques Tati is missing in this book, simply because he's the subject of my next book). This text will also help students in understanding the role of major cities in the development of the city film, or let's say mystic city - the one which is invented for the screen - in the different periods of film history. For instance, Berlin and expressionist city, or Paris of the avant-garde, or New York of Hollywood extravaganzas. Hence, I partitioned the book to three sections and 17 chapters within them:

Basic Concepts
Directors, studio system and architecture
Art Directors, Production Designers and Film Design

More details on my cineblog.

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